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First song off our forthcoming album, Space Hatchet II, which it itself a companion to our forthcoming game of the same name. Like all our albums thus far, this one represents a shift in genre. This time we explore a much more synthy sound, largely paying homage to the synths[…]

After deciding that Unity3D wasn’t the right choice of game engine for our “traditional” 2d 8bit RPG, I decided to try out a popular multiplatorm engine in Java called libGDX along with a free tilemap editor called Tiled. I spent a while programming a RPG engine with leveling system, spell[…]

Also, I promise we won’t do this often – we don’t want to mix politics with our band. We make chiptunes and RPGs and stuff in the band, we’re not wanting to push political agendas and all that garbage. But, the immigration ban – we’re not for it. We understand[…]

Took us a little while but we think we have settled on a new sound for a next album. Still preserving chiptnues and video games. We are just adding more layers (hello analog synths!) and putting things around a different overall theme. We are probably bringing back some hardcore axe[…]

Play the long awaited demo of our upcoming RPG!  Sell drugs. Get involved in an international conspiracy. Meet a shallowly developed princess character who only you can save. Kill a ton of dangerous creatures who never really had a problem with you before. Rinse and repeat. Go to: The RPG      […]