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So, we decided to make a game. Simple, right? When we started out, we had planned to create the game using the popular Unity3D (unity3d.com).  This was around 2013, when the latest version of Unity was 3.5. It was especially attractive to be able to port between PC, Mac, Android,[…]

Since we recently became a game development studio in addition to the musical act, I thought you might be interested in how this whole adventure into game development began.  After our first album was released, Tim and I started to explore the sound for our second album and after much[…]

We are excited to announce that we have launched our Patreon! Why Patreon? Well, there’s a few reasons, but mostly we wanted an avenue to be able to reach fans more directly that support our work and, in turn, give them something more unique. There are times when it doesn’t[…]

We are super excited to announce that we will be playing at this year’s Classic Game Fest! It is the classic gaming pilgrimage held every year in Texas put on by Game Over Videogames and others for a weekend full of classic gaming action. That not only includes tons of[…]

We have been on a pretty long hiatus from the Holidays and with Tim being super busy at work for the month of January, but worry not as we still have plenty of plans for 2016. Among them being that we’ve landed a mega kick-ass gig that we are incredibly[…]