Category: Dev
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Adventures in Game Development III and a special GIVEAWAY!
After deciding that Unity3D wasn’t the right choice of game engine for our “traditional” 2d 8bit RPG, I decided to try out a popular multiplatorm engine in Java called libGDX along with a free tilemap editor called Tiled. I spent a while programming a RPG engine with leveling system, spell system, stats, items, tiled maps,…