Category: Dev

  • Adventures in Game Development III and a special GIVEAWAY!

    After deciding that Unity3D wasn’t the right choice of game engine for our “traditional” 2d 8bit RPG, I decided to try out a popular multiplatorm engine in Java called libGDX along with a free tilemap editor called Tiled. I spent a while programming a RPG engine with leveling system, spell system, stats, items, tiled maps,…